God of war 3

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God of war 3

God of war 3

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God of war 3

God of war 3

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God of war 3
like it states i m also a god of war fan just like u guys ..and waiting for the release date of god of war 3 :)...and m from maldives ...visit www.equatorland.com if any one of you wants to visit maldives for a vacation
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GOW3 CE Survey

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El animator has asked which things you voted for in the GOW 3 survey and why..so every one go HERE and let him knw why.

Six Reasons GoW III Will be Bloody Brilliant

Posted by godofwar3


Kratos is angry. Scratch that - Kratos is the most furious, hate-filled man in the world of games. That's why you see him here, tearing the head off sun god, Helios.

What with Ares tricking him into killing his own family, Zeus destroying his home town of Sparta and other gods attempting to murder him on numerous occasions, it's easy to see why God Of War's balding lead has a bee in his bonnet.

In GOW3, Kratos carries on from where the second game left off. Having fought Zeus and lost his heavenly guardian, Athena, Kratos is determined to bring down the Pantheon of gods that have made his life a misery from the heights of Mount Olympus.

But first he has to get there. That's why he's enlisted the help of the Titans - skyscraper-sized beings enslaved by the gods after a brutal war between the two for control of earth.

It flies in the face of established Greek myth, but authentic license aside, the beauty of the God Of War games is that they never do things needlessly. Everything has a place or a function. However brutal.

Why is Kratos tearing off Helios' head? So he can use it as a fleshy lantern later in the game, to pick his way through the darker parts of Mount Olympus. Obviously. What you can't see here is how brutal this looks in-game, thanks to GOW3's 'velcro-tear' injury system. You can see Helios' neck strain, flesh rip and sinews stretch before his head pops off. Lovely.

1. The blades are back
The Blades of Chaos (Athena's Blades in GOW2) return with a host of new applications. The most interesting new move is the ability to yank enemies towards you for further pummelling, or swing around larger foes to attack from the side or rear as seen in the centaur battle in the trailer.

The huge, lion-head gauntlets revealed in the trailer are called Cestus, and they're inspired by the Gauntlet of Zeus that Kratos picks up in his PSP outing, Chains of Olympus. A meatier weapon than the Blades, their primary purpose is to knock back and stun waves of enemies, who can then be finished off with a stylish flurry from one of the game's other armaments.

In the trailer, they're used to smash chains binding the titan to Mount Olympus, causing the 'level' to flip 90˚. Sony have confirmed there are four main weapons, and that you can change between them in real-time by pressing the appropriate button on the D-pad.

Finally, Kratos has picked up a bow with flaming arrows to finish grunts off at a distance, and with any luck, light up any wooded scenery.

2. You get to ride a Titan
The majority of the game takes place on the back of Empire State Building-sized Titan, Gaia. As she climbs Olympus, Kratos will help out by removing various obstacles in her way and killing the creatures that land on her back.

To give you an idea of how huge Gaia is, the development team have told us that the Medusa stage from God Of War 2 would just about fit into the palm of her hand... The fact that you're riding on something's back means your environment can change quickly.

Say you're butchering centaurs on her arm - if she twists 90, you're suddenly struggling to keep your feet, plus fighting not to lose your lunch...


TO READ THE REST OF THE ARTICLE CLICK HERE

Sony Comments On PS2 God Of War Games Coming To Blu-ray

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Kotaku writes:-

Sony surveyed potential God of War III fans this week about what they'd like to see in a collector's edition for the PlayStation 3 sequel, including repackaging the first two games on Blu-ray.

That would almost certainly indicate that PlayStation 2 games would be playable on the PlayStation 3, a backwards compatibility option that the most recent PS3 configurations don't offer. And that would be just about the greatest thing since in-game text chat to hit the console.

Not so fast, Sony Computer Entertainment reps say. The console maker is not announcing updated PS2 support just yet.

"It is simply a marketing survey. The goal of it is to do focus group testing," SCEA reps told Kotaku. "We're just trying to find out what would resonate with the God of War community."

read the full article from kotaku

God Of War III Collector’s Edition Is Planned, Fans Asked To Describe What They’d Like In It Category

Posted by godofwar3


Playstation Underground’s “Gamers Advisory Panel” (or G.A.P) have been asked what they’d like to see in a God Of War III Collector’s Edition. The email received by all members of G.A.P. states:

What would make the ultimate GOW III Collector’s Edition? We’ve heard that everything from T-shirts and figurines to behind-the-scenes videos will make the ultimate collector’s edition, but is that really all? Here’s your chance to give us your “Kratos” insights on what will make the ultimate God of War III Collector’s Edition. Don’t hold back. This is your opportunity to create your own ultimate collector’s wish list. Rules, you ask? There are none. Just be sure to abide by our Community Site Guidelines and fire away!

Here are a few questions to spark your ideas:

What would make the ultimate GOW III Collector’s Edition?
• What types of content would you include? (i.e. figurines, art book, etc.) • What kind of packaging? (e.g., steel tin box, exclusive artwork, etc.) • What kind of videos would you like the CE to include? • Any additional ideas you die-hard God of War minds can think of?

Lastly, don’t be shy. Give us descriptions, photos or even videos if you have to. If you want the ultimate GOW III Collector’s Edition, give us your ultimate opinions. So have fun. There’s nothing to lose. We’re really just interested in finding out what God of War fans want in a Collector’s Edition. Post your response by clicking on the button below. Thanks!

So dear readers, what would you like in the God Of War III Collector’s Edition? We want a fully articulated Kratos action figure, please.

[Thanks Ghost in the Shadows]

taken from www.pushsquare.com

God of War III, Sony wants to know your Collector’s Edition wishlist

Posted by godofwar3


God of War III, Sony wants to know your Collector’s Edition wishlist

Sony wants to know your input on what would make the perfect God of War III Collectors Edition, they want to learn about fans most wished for components to everything from extras to how the collection would be packaged.

If you’re interested in participating you can head over to Sony’s Survey page and fill out the requested questions, you may find the page
here

taken from V3tro

CVG Interview: God of War 3 Part 2

Posted by godofwar3


We continue our natter with the man in charge of making sure Kratos' third console outing rocks you like a flying punch to the skull.

In the trailer Kratos uses some super powerful lion-faced fists to smash through groups of enemies and giant rocks - can you describe any other new weapons or powers that will be in the game?

Stig Asmussen: Yeah, the Cestus. We really liked the gameplay of the gauntlets from the PSP game, and we wanted to bring something like that to the PS3. The Cestus are these massive iron gloves, and Kratos can really do a lot of damage with them. He changes his stance when using them, almost like a boxer.

Like I said, when equipping the Cestus, Kratos takes a sort of 'boxer' stance. He moves differently than with the blades. It really is a 'stance shift'. Every weapon will have a shift like this and will change the style of gameplay accordingly.

We also have a fire-bow (temporary name) and 'Hermes Boots' which will allow Kratos to perform a wall-run move, great for combat and navigation.

We also have the 'Helios Head' that when equipped will reveal secret locations and functions as a sort of flashlight in dark areas.

There are many more items and weapons, but we will save those for later...

read the rest of the article here

CVG Interview: God of War 3 Part 1

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Stig Asmussen, game director for God of War III, has the challenge of creating the series finale for gaming's angriest protagonist - Kratos.

Only this time it's on the vastly more powerful PS3, so Kratos needs to be even angrier, enemies even bigger and more vicious and the action more brutal and mental than the legendary God of War II. That's a big task, but Asmussen seems confident his team has it sorted.

The PS2 and PSP games in the series all pretty much stuck to a rigid formula. How much can we expect GoWIII's gameplay to change?

Stig Asmussen: Beyond the obvious graphical improvements, we are really pushing the design this time around. Things that we have always wanted to do in the past are now possible on PS3.

The sense of scale in this game will be unprecedented, beginning with our 'Titan' characters. These Titans are truly walking, talking, living, breathing levels. Everything that can be done in a traditional 'static' level can now be achieved on these massive giants. Kratos will be able to solve puzzles, fight enemies and bosses, and negotiate platform challenges while the Titans move across the landscape.

Some of our Titans are almost twice as tall as the Eiffel Tower! To put that into gameplay scale, the Colossus from GOWII could sit comfortably into a Titan's hand.

Scale will also become a factor in terms of the battlefield. Where we used to max out at 10 enemies on screen at once, now we are looking at 30-40. This increase is something we are seeing in a lot of games. However, we noticed that in other games the gameplay doesn't change when you fight more enemies. I feel we have addressed this issue.

to read the rest of the interview click here

GOW III devs: SPUs are faster than you think

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The team behind God of War III, Sony Santa Monica, explain that the PlayStation 3's SPU processors are much faster than many developers think they are.

In their GDC '09 keynote, titled Practical SPU Programming in God of War III, Jim Tilander and Vassily Filippov of Sony Santa Monica detailed their use of the PlayStation 3's SPUs.

The Cell processor features one main processor, PPU, and 8 specialist processors, SPUs, one of which is turned off for optimisation reasons, with another used for the PlayStation 3's OS.

read the rest of the story here

Eurogamer: God of War III Interview

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To get a sense of just how big a leap Sony's Santa Monica Studio reckons it's made from God of War II on PlayStation 2 to the upcoming PlayStation 3 God of War III, simply recall the leap Kratos took off Mount Olympus in the first one.

"The depth of PlayStation 3 allowed us to dive deeper into the plot itself," says Steve Cash, senior producer, who's just gone through a live demonstration of the game. "The only real way I can describe it is for you to look at the first generation of PS2 games and then look at some of the [later] games. They're all using the same hardware, but people just got a lot better at using the hardware. They learned all the tricks and what the restraints were, and what the best ways to achieve the best results were. The difference in my mind is just astronomical."

to read the rest click here